James Mitchell

About me

I am a game designer who is extremely passionate about mechanics and level design. I love problem solving and coming up with creative solutions to unusual problems.
I have a broad range of skills in unity/c#, godot, blender and photoshop to help me envision my ideas
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Ongoing projects

You can read about my ongoing project Tombultuous Here

Orlain Castle

2.5D Controller platformer

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Running out of time

First person parkour game
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Frigid Crystals

Top down bullet hell game
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Hyperactive Postal

Chaotic VR Game
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